Silent Hill 4 - The Room
Cheat Codes:
------------
Submitted by: conner54
Full Weapons/Apartment Replenish mode:
--------------------------------------
To unlock this mode you must have a 10 star ranking in One Weapon mode. Full
Weapons/Apartment Replenish Mode has the following features. At the start of
the game, upon entering the subway system you will see that each and every weapon
is laid out in front of you. You can grab every one of them. Also, whenever you
return to your apartment, you will find six boxes of bullets in the laundry room
as well as ten Health Drinks in your refrigerator.
Chainsaw:
---------
Start a game in "Brand New Fear" mode. After entering the Forest World for the first
time go to Jasper's car. Search near by for a cut tree trunk. Look next to it to find
the chainsaw.
Submachine gun:
---------------
Successfully complete the game with a rank of at least 9 big stars. Start a game in
"Brand New Fear" mode and look in Room 202 in the Apartment World to find a submachine
gun for Eileen.
Alternate Eileen costume:
-------------------------
Start a game in "Brand New Fear" mode. Continue until the "Outside of Room 302"
part of the game. Enter Room 303 and search it for Eileen's nurse costume.
Collect it and complete the game. When you start a new game, you can now have
Eileen dressed as a nurse.
Alternate Cynthia costume:
--------------------------
Unlock all four endings and Eileen's alternate costume on a single game save. Start
a new game and select Eileen's nurse costume. Cynthia will wear her alternate costume.
Hint:
-----
Submitted by: antoni antoni
There's a way to cure Ms Eileen. Light up a candle right before you enter the room 105
(the room with chains). And make Eileen Stay as close to the candle as possible.
You will see her injuries blurring. But you have to enter the room before the candle
burn up. Else it won't work. Now enjoy Mr Walter Sulivan. Thank my friend Kidsnextdoor
for this cheat.
Ghost Richard's attacks:
------------------------
Richard is immediately seen when revisiting the store. His attacks are irritating to
dodge due to his teleportation habits. A way to stop him from attacking you momentarily
is to stand against the wall. He has a tendency to appear behind you. Put your back
against the wall and swing at him. If done correctly, Richard will counter attack by
teleporting inside of the wall. This will cause his attack animation to repeat itself
once the attack gets halfway near you for a few seconds. Use that time to use the sword,
or run.
Radio clues:
------------
Notice the suspicious radio in Henry's living room. At certain parts throughout the
game, you will be able to listen to certain broadcasts. Listen to them carefully as
they will be part of the story and clue you into what is going on. After you finish
the subway, take out the chocolate milk and keep it in your inventory; then save and
restart. When you reload, look through the front door peephole then go to the radio
for a broadcast from Washington. They will talk about a 3 year old boy.
Endings:
--------
To get different types of endings, you must do one of four things. Either clear your
apartment of ghosts before the final battle, or do not; and let Eileen die or not.
These two course of actions create four different endings.
Guns:
-----
The use of guns is not necessary. It is quite easy to use melee weapons throughout the
game. Also, using guns on ghosts prove ineffective unless the bullets are silver.
Eileen's Special Gift:
----------------------
Once you get to the wish house, after it has burnt down the mysterious writing in blood
can be read aloud by Eileen. After some adjusting she will say "Okay...here goes..."
and read the words.
Help Eileen with candles:
-------------------------
Use Holy Candles near Eileen it. They make the red disappear for awhile, and may also
heal her.
Mannequin body parts:
---------------------
When you enter the forest for the second time, go to the corner with the torch. Take
the torch and take it to your laundry room in your apartment. Use the oil found on the
workbench inside there on the torch. When you return, you may light it when you
approach the other torches pressing [Action]. This is used to see down each well that
happens to be in each corner of the map. Be cautious however -- if you use the torch
to attack or unequip it, it will go out. This causes you to turn back to light it.
Killing all of the enemies first and running from the man chasing you is recommended.
Saint Necklace:
---------------
Wearing the Saint Necklace, it has two usesl to keep your "ghost sense" from causing
actual damage, and to actually exorcise spirits from your apartment. When wearing it
in any other world besides the apartment, the screen will do its usual haziness when
ghosts appear, but nothing more until the necklace breaks. Keep in mind that the
necklace will break if you are confronted by ghosts for too long. Wearing the necklace
and running to a possessed area of your apartment will cause the spirit to fight back,
but if the necklace is not already broken, the spirit will lose and disappear. Keep i
n mind that you must have your apartment completely exorcised for the good endings.
Sword Of Obedience:
-------------------
There is no need to waste a sword if you are just entering areas for items. Instead,
knock the ghost down and stab it with the sword, get what you need, and take the sword
back. After taking the blade out, you have five to seven seconds to leave without your
"ghost sense" ringing out.
Pet shop massacre:
------------------
In Building world (second time), outside the pet shop there should be pieces of paper
scattered about. Walk up to one and press [Action]. If done correctly, Henry should
read it. It will be a news report on a massacre which happened at the pet shop, in
which all the animals were gunned down by machine gun. Once you have read it, you
should hear animal noises and gunfire coming from the shop. Enter the shop to find
blood everywhere, gun holes in the walls, and animal cages spread out everywhere.
Avoiding dogs:
--------------
The dogs of Silent Hill can be annoying. They are fast and inflict good damage,
especially under the hard difficulty setting when they attack in a group. However,
you can get past an area infested with dogs by simply walking. As long as you do
not attack one or walk up to one, you should be able to pass unhurt. This is very
useful in the beginning of the game under the hard difficulty setting, as there are
lots of dogs and no good weapons on hand. A good example of this trick would be this.
If you run while on the platform (where Cynthia is shouting over the intercom), a
group of dogs will jump out of the subway car and attack. If you walk, no dogs will
appear from the car and you can proceed to the escalator with no damage.
Note: This will not help with all enemies, just the dogs.
Prison: Kitchen light:
----------------------
If you want to turn on the kitchen lights, you must make the three holes in each
floor above each other leading you to the kitchen. You can only move the holes of
the third and second floors. If it did not work, try another three holes above each
other leading you to the kitchen.
Cheat Codes:
------------
Submitted by: conner54
Full Weapons/Apartment Replenish mode:
--------------------------------------
To unlock this mode you must have a 10 star ranking in One Weapon mode. Full
Weapons/Apartment Replenish Mode has the following features. At the start of
the game, upon entering the subway system you will see that each and every weapon
is laid out in front of you. You can grab every one of them. Also, whenever you
return to your apartment, you will find six boxes of bullets in the laundry room
as well as ten Health Drinks in your refrigerator.
Chainsaw:
---------
Start a game in "Brand New Fear" mode. After entering the Forest World for the first
time go to Jasper's car. Search near by for a cut tree trunk. Look next to it to find
the chainsaw.
Submachine gun:
---------------
Successfully complete the game with a rank of at least 9 big stars. Start a game in
"Brand New Fear" mode and look in Room 202 in the Apartment World to find a submachine
gun for Eileen.
Alternate Eileen costume:
-------------------------
Start a game in "Brand New Fear" mode. Continue until the "Outside of Room 302"
part of the game. Enter Room 303 and search it for Eileen's nurse costume.
Collect it and complete the game. When you start a new game, you can now have
Eileen dressed as a nurse.
Alternate Cynthia costume:
--------------------------
Unlock all four endings and Eileen's alternate costume on a single game save. Start
a new game and select Eileen's nurse costume. Cynthia will wear her alternate costume.
Hint:
-----
Submitted by: antoni antoni
There's a way to cure Ms Eileen. Light up a candle right before you enter the room 105
(the room with chains). And make Eileen Stay as close to the candle as possible.
You will see her injuries blurring. But you have to enter the room before the candle
burn up. Else it won't work. Now enjoy Mr Walter Sulivan. Thank my friend Kidsnextdoor
for this cheat.
Ghost Richard's attacks:
------------------------
Richard is immediately seen when revisiting the store. His attacks are irritating to
dodge due to his teleportation habits. A way to stop him from attacking you momentarily
is to stand against the wall. He has a tendency to appear behind you. Put your back
against the wall and swing at him. If done correctly, Richard will counter attack by
teleporting inside of the wall. This will cause his attack animation to repeat itself
once the attack gets halfway near you for a few seconds. Use that time to use the sword,
or run.
Radio clues:
------------
Notice the suspicious radio in Henry's living room. At certain parts throughout the
game, you will be able to listen to certain broadcasts. Listen to them carefully as
they will be part of the story and clue you into what is going on. After you finish
the subway, take out the chocolate milk and keep it in your inventory; then save and
restart. When you reload, look through the front door peephole then go to the radio
for a broadcast from Washington. They will talk about a 3 year old boy.
Endings:
--------
To get different types of endings, you must do one of four things. Either clear your
apartment of ghosts before the final battle, or do not; and let Eileen die or not.
These two course of actions create four different endings.
Guns:
-----
The use of guns is not necessary. It is quite easy to use melee weapons throughout the
game. Also, using guns on ghosts prove ineffective unless the bullets are silver.
Eileen's Special Gift:
----------------------
Once you get to the wish house, after it has burnt down the mysterious writing in blood
can be read aloud by Eileen. After some adjusting she will say "Okay...here goes..."
and read the words.
Help Eileen with candles:
-------------------------
Use Holy Candles near Eileen it. They make the red disappear for awhile, and may also
heal her.
Mannequin body parts:
---------------------
When you enter the forest for the second time, go to the corner with the torch. Take
the torch and take it to your laundry room in your apartment. Use the oil found on the
workbench inside there on the torch. When you return, you may light it when you
approach the other torches pressing [Action]. This is used to see down each well that
happens to be in each corner of the map. Be cautious however -- if you use the torch
to attack or unequip it, it will go out. This causes you to turn back to light it.
Killing all of the enemies first and running from the man chasing you is recommended.
Saint Necklace:
---------------
Wearing the Saint Necklace, it has two usesl to keep your "ghost sense" from causing
actual damage, and to actually exorcise spirits from your apartment. When wearing it
in any other world besides the apartment, the screen will do its usual haziness when
ghosts appear, but nothing more until the necklace breaks. Keep in mind that the
necklace will break if you are confronted by ghosts for too long. Wearing the necklace
and running to a possessed area of your apartment will cause the spirit to fight back,
but if the necklace is not already broken, the spirit will lose and disappear. Keep i
n mind that you must have your apartment completely exorcised for the good endings.
Sword Of Obedience:
-------------------
There is no need to waste a sword if you are just entering areas for items. Instead,
knock the ghost down and stab it with the sword, get what you need, and take the sword
back. After taking the blade out, you have five to seven seconds to leave without your
"ghost sense" ringing out.
Pet shop massacre:
------------------
In Building world (second time), outside the pet shop there should be pieces of paper
scattered about. Walk up to one and press [Action]. If done correctly, Henry should
read it. It will be a news report on a massacre which happened at the pet shop, in
which all the animals were gunned down by machine gun. Once you have read it, you
should hear animal noises and gunfire coming from the shop. Enter the shop to find
blood everywhere, gun holes in the walls, and animal cages spread out everywhere.
Avoiding dogs:
--------------
The dogs of Silent Hill can be annoying. They are fast and inflict good damage,
especially under the hard difficulty setting when they attack in a group. However,
you can get past an area infested with dogs by simply walking. As long as you do
not attack one or walk up to one, you should be able to pass unhurt. This is very
useful in the beginning of the game under the hard difficulty setting, as there are
lots of dogs and no good weapons on hand. A good example of this trick would be this.
If you run while on the platform (where Cynthia is shouting over the intercom), a
group of dogs will jump out of the subway car and attack. If you walk, no dogs will
appear from the car and you can proceed to the escalator with no damage.
Note: This will not help with all enemies, just the dogs.
Prison: Kitchen light:
----------------------
If you want to turn on the kitchen lights, you must make the three holes in each
floor above each other leading you to the kitchen. You can only move the holes of
the third and second floors. If it did not work, try another three holes above each
other leading you to the kitchen.
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